# Immersive Technology

How might we advance the use and understanding of VR, XR, AR, and other immersive technologies in games?

Project areas include:

- Generating 3D game assets from 2D images
- Using machine learning to enhance interaction with virtual characters in games

## iGGi >>> People <<< relevant to this Theme:

## Dr Guifen Chen

Supervisor

# Creative Computing, Design & Development, Immersive Technology, Player Research

[Read More](https://www.iggi-phd.org/people/dr-guifen-chen)

## Dr Cristina Dobre

iGGi Alum

# Game AI, Immersive Technology

[Read More](https://www.iggi-phd.org/people/cristina-dobre)

## Dr Ildar Farkhatdinov

Supervisor

# Design & Development, Game AI, Immersive Technology, Player Research

[Read More](https://www.iggi-phd.org/people/dr-ildar-farkhatdinov-)

## Dr Miles Hansard

Supervisor

# Game AI, Immersive Technology, Design & Development, Game Data

[Read More](https://www.iggi-phd.org/people/dr-miles-hansard)

## Karl Clarke

iGGi PG Researcher

Available for placement

# Design & Development, Immersive Technology, Player Research

[Read More](https://www.iggi-phd.org/people/karl-clarke)

## Dr Abi Evans

Supervisor

# Design & Development, Immersive Technology, Player Research

[Read More](https://www.iggi-phd.org/people/dr-abi-evans)

## Luke Farrar

iGGi Alum

# Immersive Technology

[Read More](https://www.iggi-phd.org/people/luke-farrar)

## Dr Patrik Huber

Supervisor

# Applied Games, Game Data, Immersive Technology, Player Research, Esports

[Read More](https://www.iggi-phd.org/people/dr-patrik-huber)

## Tania Dales

iGGi PG Researcher

Available for placement

# Game AI, Design & Development, Immersive Technology, Player Research

[Read More](https://www.iggi-phd.org/people/tania-dales)

## Dr Timea Farkas

iGGi Alum

# Player Research, Creative Computing, Immersive Technology

[Read More](https://www.iggi-phd.org/people/timea-farkas)

## Dr Carlos Gonzalez Diaz

iGGi Alum

# Immersive Technology, Game AI, Design & Development, Creative Computing

[Read More](https://www.iggi-phd.org/people/carlos-gonzalez-diaz)

## Dr Yul HR Kang

Supervisor

# Game AI, Player Research, Creative Computing, Immersive Technology

[Read More](https://www.iggi-phd.org/people/dr-yul-hr-kang)

### iGGi >>> Publications <<< relevant to this Theme:

###### Prototyping by Moving for Virtual Reality

N Plant, C Hilton, CG Diaz, R Fiebrink, P Perry, R Gibson, B Martelli, ...

2025 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW)

[Dr Carlos Gonzalez Diaz](https://www.iggi-phd.org/people/carlos-gonzalez-diaz)
[View Details](https://scholar.google.com/citations?view_op=view_citation&hl=en&user=iC6CkDMAAAAJ&pagesize=100&sortby=pubdate&citation_for_view=iC6CkDMAAAAJ:YsMSGLbcyi4C)

###### The Sky's the Limit: Relightable Outdoor Scenes via a Sky-Pixel Constrained Illumination Prior and Outside-In Visibility

JAD Gardner, E Kashin, B Egger, WAP Smith

European Conference on Computer Vision, 126-143, 2024

[James Gardner](https://www.iggi-phd.org/people/james-gardner)
[Evgenii Kashin](https://www.iggi-phd.org/people/evgenii-kashin)
[View Details](https://scholar.google.com/citations?view_op=view_citation&hl=en&user=U8WaDYcAAAAJ&pagesize=100&sortby=pubdate&citation_for_view=U8WaDYcAAAAJ:u-x6o8ySG0sC)

###### Embodied, in-medium design of VR game motion controls using interactive supervised learning

C Gonzalez Diaz

University of York, 2023

[Dr Carlos Gonzalez Diaz](https://www.iggi-phd.org/people/carlos-gonzalez-diaz)
[View Details](https://scholar.google.com/citations?view_op=view_citation&hl=en&user=iC6CkDMAAAAJ&pagesize=100&sortby=pubdate&citation_for_view=iC6CkDMAAAAJ:W7OEmFMy1HYC)

###### Making Space for Social Time: Supporting Conversational Transitions Before, During, and After Video Meetings

C Gonzalez Diaz, J Tang, A Sarkar, S Rintel

2022 Symposium on Human-Computer Interaction for Work, 1-11, 2022

[Dr Carlos Gonzalez Diaz](https://www.iggi-phd.org/people/carlos-gonzalez-diaz)
[View Details](https://scholar.google.com/citations?view_op=view_citation&hl=en&user=iC6CkDMAAAAJ&sortby=pubdate&citation_for_view=iC6CkDMAAAAJ:Y0pCki6q_DkC)

###### InteractML: Making machine learning accessible for creative practitioners working with movement interaction in immersive media

C Hilton, N Plant, C González Díaz, P Perry, R Gibson, B Martelli, ...

Proceedings of the 27th ACM Symposium on Virtual Reality Software and …, 2021

[Dr Carlos Gonzalez Diaz](https://www.iggi-phd.org/people/carlos-gonzalez-diaz)
[View Details](https://scholar.google.com/citations?view_op=view_citation&hl=en&user=iC6CkDMAAAAJ&sortby=pubdate&citation_for_view=iC6CkDMAAAAJ:9yKSN-GCB0IC)

###### Interactive Machine Learning for Embodied Interaction Design: A tool and methodology

N Plant, C Hilton, M Gillies, R Fiebrink, P Perry, C González Díaz, ...

Proceedings of the Fifteenth International Conference on Tangible, Embedded …, 2021

[Dr Carlos Gonzalez Diaz](https://www.iggi-phd.org/people/carlos-gonzalez-diaz)
[View Details](https://scholar.google.com/citations?view_op=view_citation&hl=en&user=iC6CkDMAAAAJ&sortby=pubdate&citation_for_view=iC6CkDMAAAAJ:2osOgNQ5qMEC)
