Immersive Technology
How might we advance the use and understanding of VR, XR, AR, and other immersive technologies in games?
Project areas include:
- Generating 3D game assets from 2D images
- Using machine learning to enhance interaction with virtual characters in games
iGGi >>> People <<< relevant to this Theme:
Dr Guifen Chen
Supervisor
Creative Computing, Design & Development, Immersive Technology, Player Research
Dr Cristina Dobre
iGGi Alum
Game AI, Immersive Technology
Dr Ildar Farkhatdinov
Supervisor
Design & Development, Game AI, Immersive Technology, Player Research
Dr Miles Hansard
Supervisor
Game AI, Immersive Technology, Design & Development, Game Data
Karl Clarke
iGGi PG Researcher
Available for placement
Design & Development, Immersive Technology, Player Research
Dr Abi Evans
Supervisor
Design & Development, Immersive Technology, Player Research
Luke Farrar
iGGi Alum
Immersive Technology
Dr Patrik Huber
Supervisor
Applied Games, Game Data, Immersive Technology, Player Research, Esports
Tania Dales
iGGi PG Researcher
Available for placement
Game AI, Design & Development, Immersive Technology, Player Research
Dr Timea Farkas
iGGi Alum
Player Research, Creative Computing, Immersive Technology
Dr Carlos Gonzalez Diaz
iGGi Alum
Immersive Technology, Game AI, Design & Development, Creative Computing
Dr Yul HR Kang
Supervisor
Game AI, Player Research, Creative Computing, Immersive Technology
iGGi >>> Publications <<< relevant to this Theme:
Prototyping by Moving for Virtual Reality
N Plant, C Hilton, CG Diaz, R Fiebrink, P Perry, R Gibson, B Martelli, ...
2025 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW)
Dr Carlos Gonzalez Diaz View Details
The Sky's the Limit: Relightable Outdoor Scenes via a Sky-Pixel Constrained Illumination Prior and Outside-In Visibility
JAD Gardner, E Kashin, B Egger, WAP Smith
European Conference on Computer Vision, 126-143, 2024
James Gardner Evgenii Kashin View Details
Embodied, in-medium design of VR game motion controls using interactive supervised learning
C Gonzalez Diaz
University of York, 2023
Dr Carlos Gonzalez Diaz View Details
Making Space for Social Time: Supporting Conversational Transitions Before, During, and After Video Meetings
C Gonzalez Diaz, J Tang, A Sarkar, S Rintel
2022 Symposium on Human-Computer Interaction for Work, 1-11, 2022
Dr Carlos Gonzalez Diaz View Details
InteractML: Making machine learning accessible for creative practitioners working with movement interaction in immersive media
C Hilton, N Plant, C González Díaz, P Perry, R Gibson, B Martelli, ...
Proceedings of the 27th ACM Symposium on Virtual Reality Software and …, 2021
Dr Carlos Gonzalez Diaz View Details
Interactive Machine Learning for Embodied Interaction Design: A tool and methodology
N Plant, C Hilton, M Gillies, R Fiebrink, P Perry, C González Díaz, ...
Proceedings of the Fifteenth International Conference on Tangible, Embedded …, 2021