Game AI

How might we use novel AI techniques including machine learning and decision search to create more effective and engaging game agents and understand human behaviour in games?

Project areas include:

  • AI agents that play games using Deep Reinforcement Learning and Statistical forward planning
  • AI agents as non-player characters
  • General Video Game AI - AI that can be transferred between video games
  • AI agents for game balancing and Quality Assurance testing

iGGi People relevant to this Theme:

Michael Aichmüller

iGGi Alum

Game AI, Applied Games

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Dr Martin Balla

iGGi Alum

Game AI

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Dr Daniel Berio

iGGi Alum

Game AI

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Dr Ignacio Castro

Supervisor

Game AI, Applied Games, Player Research, Game Data

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Dr Memo Akten

iGGi Alum

Game AI

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Prof. Richard Bartle

Supervisor

Design & Development, Game AI, Player Research

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Toby Best

iGGi PG Researcher

Available for placement

Game AI, Design & Development, Player Research

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Dr Tom Cole

iGGi Alum + Supervisor

Game AI, Design & Development

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Dr Myat Aung

iGGi Alum

Game AI

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Matt Bedder

iGGi Alum

Game AI

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Dr Ivan Bravi

iGGi Alum

Game AI, Player Research

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Dr Tom Collins

Supervisor

Game AI, Game Audio, Game Data, Player Research, Esports

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iGGi Publications relevant to this Theme:

Tiny Moves: Game-based Hypothesis Refinement

A Dobrowolska, R Hintzen, M Balla, K Gemayel, S Reichert, T Charman, ... arXiv preprint arXiv:2602.09801, 2026

Dr Martin Balla

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Gaze for Dyads & Blinks for Triads: Task Engagement Predictors in Free-Flow VR Interactions

C Gonzalez Diaz, GC Dobre, E Andre, C Conati

2026 IEEE International Conference on Artificial Intelligence and eXtended and Virtual Reality (AIxVR)

Dr Cristina Dobre

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Beyond the Spotlight: Co-Designing AI for Theatre Audience Communication

A Pedrassoli Chitayat, S Carter, BA Robertson, J Hook

Proceedings of the 2026 CHI Conference on Human Factors in Computing Systems

Dr Alan Pedrassoli Chitayat

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Language Model Inversion through End-to-End Differentiation

KY Denamganaï, K Subr

arXiv preprint arXiv:2602.11044, 2026

Dr Kevin Denamganaï

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Statistical Forward Planning Algorithms

SM Lucas, J Goodman, M Tot

Proceedings of the Genetic and Evolutionary Computation Conference Companion, 2025

Dr Marko Tot

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World and human action models towards gameplay ideation

A Kanervisto, D Bignell, LY Wen, M Grayson, R Georgescu, ...

Nature 638 (8051), 656-663, 2025

Dr Marko Tot

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